Ages 4-6: Use Your Thinking Skills to Bring Music Back to Birdwell Island! Help Clifford and his friends bring music back to Birdwell Island as you practice important skills through engaging activities and thinking challenges. |
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Got that tingling sensation deep in your brain? Race against the clock to answer tons of questions that test your knowledge of math, technology, and scientific info. Go for it against the computer or your friends, and steal the game right out from under ’em. Now, with victory so close you can practically taste it, just how much are you ready to risk? You look marvelous! Choose from a ton of features to create your own identity in Code Head: Calculated Risk. |
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Ready for an all-out assault on your senses that will truly put your brains to the test? Answer questions that stretch your mind to the limit. From history to geography and beyond, go for it against the computer or your friends, and claim the victory that is so rightfully yours. So get your game on, and get set to push your head in Code Head: X-Treme Culture. |
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Well, that’s what you keep telling yourself. This time Dr. Brain has accidentally transported you to a strange world filled with plant people, molemen, and angry robots! Now you’ve got to use all of your smarts to locate and reassemble the fragmented pieces of the transporter that brought you here, and find a way back home in Dr. Brain - Mind Venture. |
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In Dr.Brain - Action Reaction, you’re one of the world’s most brilliant scientists and have been captured by Sinister People Organized Really Efficiently. Which way is up? Which way is down? And why are there sharks outside that window? You’ll have to answer all of these questions, and stay ahead of S.P.O.R.E.’s forces to escape from the most diabolically designed corporate headquarters in the world! |
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This simple match-and-learn game keeps youngsters happily entertained while helping to sharpen their memory and concentration—skills that will become important. |
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Muppet Kids Volume 4 in the Reading and Thinking Series. Ages 3-6. Kermit, Piggy, Fozzie and Gonzo are all here to help make reading fun! Buy now! |
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Your child can learn about Sorting and Ordering with Kermit, Piggy and the whole Muppet Kids gang. Ages 3-6: Volume 5 in the Reading and Thinking Series. |
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Muppet characters come to life in a series of animated lessons with talking instructions. Each title features more than 20 activities. Learning to Read software was designed by award-winning educators. |
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Maneuver to beat six opponents with strategy skills. Learn to anticipate obstacles, alternate outcomes, and points of view. Buy Strategy Challenges Coll 2 now! |
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KIDS - THINKING GAMES |
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Spot wild animals on safari, solve jigsaw puzzles, play fun matching games, unscramble words, and challenge the multi-level slider puzzle. Buy now! |
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Toony the Loon's Lagoon sparkles with dozens of fun loving characters, and swinging activities that help children learn how to be better thinkers. Buy now! |
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